June 18, WoE Resurrection

And... another update. The most remarkable thing this time around is the new adaptive WoE system.

General

  • Updated the bdata.grf. Updated the max level of Cultivation.
  • Main chat messages now are also displayed on the top of characters as normal chats.
  • Updated the MvP Simulation room monsters.
  • Updated the login/logout announce script to avoid spamming on character changes. A login is only announced if your account has been offline more than three minutes, a logout is only announced if you've been online more than thirty minutes.

Monsters

  • You can no longer clone monsters that cannot spawn normally.
  • Adjusted and added Bomb Poring and Pouring as normal monsters.
  • Removed the HP bar from MVPs that are slaves.
  • Increased the delay with which Pori Pori summons monsters.

WoE

  • Removed the "treasure chest protection" which kicks out anybody but the guild leader from the treasure room. There's no @warp, so if you got there, a guild leader must have let you.
  • Changed WoE schedules once again. Now there are only two timezones: Al De Baran & Prontera: Atlantic Time (GMT-5), Geffen & Payon: European Time (GMT+1). Weekday castle-invasion woes hold at the same days (Tuesdays/Thursdays), but Weekend WoEs now are: Saturday for Payon and Prontera. Sunday for Al De Baran and Geffen.
  • Changed the standard WoE mechanics: WoE now only lasts 30 minutes, but on Emp-break the timer is reset back to 30 minutes. Maximum WoE duration is 1.5 hours as before.

Skills

  • Two Hand Quicken now works on Two-Handed Spears as well.
  • Sight Trasher no longer ends the Sight status, but reduces 3 secs off its remaining duration.
  • Rich Man Kim's EXP bonus is no longer erased as soon as the monster walks out of the dance, instead it starts decreasing every second (to allow the bard/dancer to encore and retake the previous EXP bonus).
  • Holy Water now produces up to five bottles per cast.
  • Cultivation's max level has been raised to 10. Now every two levels you can summon an extra mushroom/plant. So at levels 9/10 you can summon 5 mushrooms/plants per cast.

Bug Fixes

  • Corrected Pori Pori hunt letting the monster pick as next map a town map.
  • Fixed Redemptio costing HP from alive party-members.
  • Fixed Cultivation plants not dropping any items.
  • Player summoned monsters no longer can drop random items/scrolls/etc.
  • Fixed the stacking of delay-reducing items.