As usual, every major update has a few leaked bugs waiting to be fixed. Though there are also new updates, too.
General
- Added missing warps to the Yggdrasil map to allow walking back from Niflheim into Umbala dungeon.
- Increased a bit the amount of plants found in the Yggdrasil map.
- Adjusted the race-exp rings to give 1% more exp from all monsters, and 5% exp from the target race.
- Added Mushroom Spores to the alchemist ingredients shop.
Monsters
- Monsters who acquire a cart will now also become looters by default.
- The drop rate of monsters will now slightly go up as they gain levels.
- Plant spawn quantities are no longer affected by the "spawn quantity" config, as a result there should be a few more plants around now.
- Added Pouring, Bomb Poring and Pori Pori to the Poring Box spawn list.
Skills
- High Jump's cast time is now 0.5 + 0.1*lv sec.
- Dispell no longer removes standard status changes (poison, petrify, etc, etc)
- Reduced the song-cancel delay of Adaptation to 3 secs.
- Changed the Critical Wounds' Heal reduction equation to 20+7*lv.
Bug Fixes
- Fixed Guardian summoned monsters not having their level set according to the master's.
- Fixed the login/logout announce not checking the correct "offline" duration before doing the announce.
- Fixed the HP of summoned alchemist plants (previously it used only HP rate of mobs, and didn't even account the HP boost of a single player on a map, causing them to have less HP than normal mobs).
- Fixed the "Castle Defense" remaining time announce being displayed on monster infested castles, and made it display the correct remaining duration as well.
- Fixed the Emperium and Guardian HP being reduced due to the monster HP rate config settings.
- Fixed characters who are inside a castle before WoE begins not being tagged as "defenders" once it starts.
- Increased the trigger rate at which Emperiums recall guardians/Mvps.
- Fixed Provoke's splash area affecting non-enemies (including caster).