August 11, Followup
Posted August 11th, 2009 by Skotlex
Well, a few important bug fixes forced an update before time. Though there are a few goodies this time around, too.
August 11
- Now you can use @who to search by name as well, when a non-number if specified (eg: "@who Sk" to display all online chars that contain 'sk' within their name).
- Changed the default display of "@info party" to not include offline members.
- Now skills used while attacking will get gracefully interleaved with the normal attacks. What this means is that while attacking, using a skill won't cause you to interrupt your current attack and overlap the animation with the requested skill, instead the skill gets "set up" and is used after the current attack ends. This has the advantage that if you try to reuse a skill before its delay is over, it will be stored server-side and used automatically as soon as the delay is over (assuming said skill does not cancels your attack sequence).
- Changed the announce colour for messages used in the training grounds.
- Disabled Worn out Scrolls and Butterfly wings from the mvp simulation room and the training grounds.
- Added a skill use animation to Counter Attack.
- Slave monsters are no longer "Boss type," for the time being this only applies to cloned mobs.
- Added some dummy experience to the "new" mobs to cause them to be selectable from random mobs.
- Improved the random mob selection process when too many matches are available (previously only the 50 first matches would be candidates, causing the rest to be ignored).
- Reduced a bit the walking speed penalty from having high VIT, the bonus/penalty is now DMR'ed as well so it becomes less harsh as you invest more on the stat.
- Improved the Max HP boost from Vit to be +0.75% MaxHP per point rather than +0.5%, this also means that the default Max HP boost without Vit went down.
- Corrected the Guardian mini-dot indication on the map not correctly updating its colour based on the level of the guardian.
