October 30, The Crafter

This update's main focus is the inclusion of the new Equipment crafter which enables creation of any item. Though it requires guild-dungeon access for material collecting.

General

  • Changed the @diff command to use a scale between 1 and 200% rather than 1~100%.
  • Now you can use a backslash as alternative command symbol (eg: \pdiff 100)
  • Set the minimum EXP share in parties to be 0% again.
  • Accessories no longer have their random drop rating set from their "equip level" & defence, as many powerful accessories had both of them set to 0, thus making them easily obtainable. Instead, their drop rating is determined by the actual drop rate of these items from monsters and prices in shops.
  • Super Novices can now raise their quest skills through Nichol Masters (the current client blocks them from raising these by themselves).
  • Added 'Emeralda,' the universal equipment crafter. You can find her in the Yggdrasil map, and through her you can produce/make any equipment in existence. She will however require crafting materials which are either obtained from MvPs, Treasure Chests and the monsters that now populate the Guild Dungeons. Depending on the rarity of the item, she will also require lots of Zeny and time.

Monsters

  • The rate at which monsters support each other now is related to the number of players on a map.
  • Updated many of the later mobs (another world) to give them proper DEF/MDEF values and a basic set of skills.

WoE

  • Equipment now gets bumped to +12 only in maps with the mapflag "maxlevel" (which sets you to Base Level 150).
  • Removed the innate 50% SC resist in WoE-3, however there's still an innate -50% duration for status changes.
  • Reduced the Emperium's Max HP/SP % increase to 1% every 15 secs (from 1% every 10).
  • Removed the Daylight Time Savings hour offset from the WoE schedule.
  • You can no longer directly warp to the WoE dungeons without owning a castle.