November 04
Posted November 4th, 2009 by Skotlex
It's fine-tuning time for the master crafter script.
General
- Updated the bdata.grf
- Eased a bit the DMR for DEF/MDEF, meaning it is easier to get higher values in these two parameters now.
- Improved the Necklace of oblivion so it is not so complicated to use anymore. The normal lure will capture monsters at level one always, but a new shop in the mall can sell you the "enchanted" versions of these. For instance, if you buy a L100 Necklace of Oblivion, captured monsters will retain their level (up to 100). It offers three sets: L50, L100, and L150 lures; with prices adjusted as needed.
- Removed the "Zeny has weight" mechanic as it often just confuses players.
Guild Dungeons and Emeralda
- Reduced the mithril ore quantity requirements for crafting.
- The power of heal and the cast time of resurrection are left unaffected for Guild Dungeons now.
- The guild dungeon monsters now have a common drop at a high drop rate (Gold Coin). This is mostly to prevent steal from only getting rare items, but it also provides back a bit of money for those farming there.
- Raised the drop rate of mithrils and the "spirit of" drops in the guild dungeons.
Test Server
- Added to the test server the commands: @changejob, @skillall, and @dropall
- Also Improved @item so you can specific a name with spaces without a need for quotes (eg: @item heavy shield)
