June 22, bugfixing

Some fixes and small updates while still updating the item_db...

June 22

  • Updated the bdata.grf
  • Updated "@info self" to display additional bonuses such as "Heal boost" and "Received heal boost"
  • Extended Teleport with an extra level, to enable the original "random spot in the map" behaviour. L1: random spot, L2: random nearby spot, L3: Save point, L4: Party leader
  • Updated the Kafras and warp targets to take into account the new maps where AntHell is located.
  • Added various temporary warps to enable walking around to "Another World" until the official scripts can be included.
  • Updated Library npcs to hold information about recent WoE changes
  • Updated the Guild dungeon mobs so that they no longer have ANY stock monsters, instead they are composed entirely of random monsters. Nominal level is 200, characteristics per map are (map name : elements / races):


    Baldur : Neutral, Water, Undead, Wind / Undead, DemiHuman, Demon, Plant, Formless

    Luina : Neutral, Wind, Ghost, Fire / Plant, DemiHuman, Dragon, Brute, Angel

    Valkyrie : Dark, Fire, Holy, Earth / Angel, DemiHuman, Demon, Formless, Brute

    Britoniah : Dark, Earth, Poison, Water / Fish, DemiHuman, Dragon, Insect, Undead