Thief
Yes, even such minor spells as throwing stones and sand have been made usable on this server. Of course it's not all, Double Attack is now essential to the entire Thief class tree including Assassins and Ninjas.
Modifications:
- Double Attack: Double Attack will also trigger on Huumas. When wielding Katars, it will boost the off-hand damage while slightly decreasing the main-hand's damage. These do not apply on skills. The bonus to Katar weapons is as follows: Left Hand Damage +5% per level, Right Hand Damage -3% per level.
- Throw Stone: Max lvl 5. Damage is equal to your base attack (fist damage) increased by 50*SkillLV.
- Envenom: A poison elemental attack that deals +30*SkillLV% ATK damage. Basicly Bash for thieves.
- Detoxify: Cures poison and undead status on all friendly targets in the 3x3 area around the target. After an ailment has been cured, you will gain immunity to that ailment for the following 30 seconds.
- Sand Attack: Max lvl 5. An attack that deals 100+20*SkillLV% ATK with a 10*SkillLV% chance to cause the blind effect.
- Back Sliding: Max lvl 5. Moves you backwards 2+SkillLV cells (depends on the direction you are facing).
