Updates Jun 27 2008
These updates are pretty sweet! Reminds me of that fresh candy that you sometimes buy at the store. I think I will indeed go buy some now!
- Characters no longer "flinch" when being hit from the front with a non-magical attack.
- Being hit will induce a small period of time where walking will be slowed down. Duration is two times your normal "flinch" animation time.
- Reduced the amount of guardian slaves to 2.
- The "maxlevel" state of GVG/PVP maps now also boosts refined equipments to +10 (if they were less than that). However, you won't "see" the +10 in your status window, just in the ATK/DEF values.
In other news,
Recent things pending:
- Need to improve Wand of Hermode somehow.
- Determine if it's a good idea to just drop the second owned guild castle (the one with monsters) each time woe starts.
